Description
Designing Interactive Systems is the definitive companion to the study of human-computer interaction (HCI), usability, user experience (UX) and interaction design.
Designing Interactive Systems is the most authoritative textbook in the areas of human–computer interaction (HCI), usability, consumer experience and interaction design. David Benyon has updated the book based on extensive user feedback to provide a challenging and exciting teaching resource for courses in this area.
The book includes numerous case studies and illustrations taken from the author’s extensive experience of designing innovative products and systems. Each chapter includes thought-provoking challenges and reflective interjections pointing readers to related areas of study.
Key Features
- Four parts covering the essentials, techniques, contexts and foundations of designing interactive systems.
- Appropriate balance between psychology theory and ‘technology’
- Excellent pedagogical features throughout the book, including links from QR hotspots to additional materials
- Broad coverage enables the material to be used throughout undergraduate and postgraduate study.
- Over 300 images and illustrations of the latest technologies, techniques and interactive experiences.
- Suitable for people with different disciplinary backgrounds such as computer science, design, software engineering, psychology, interactive media, information systems and many others
- Companion website at www. pearsoned.co.uk/benyon with additional materials, PowerPoint slides and all the figures from the book.
New to this Edition
- New larger format design with interactive QR codes
- Strengthening of the theoretical foundations including greater coverage of ‘utility’ as well as usability
- More coverage of design of integrated systems
- Increased coverage of design for mobile away from desktop technology
- Increased coverage of gesture-based interactivity, wearables, etc.
Table of Contents
- Part I: Essentials of designing interactive systems
- Designing interactive systems: A fusion of skills
- PACT: A framework for designing interactive systems
- The process of human-centred interactive systems design
- Usability
- Experience design
- The Home Information Centre (HIC): A case study in designing interactive systems
- Part II: Techniques for designing interactive systems
- Understanding
- Envisionment
- Design
- Evaluation
- Task analysis
- Visual user interface design
- Multimodal user interface design
- Part III: Contexts for designing interactive systems
- Designing websites
- Social media
- Collaborative environments
- Agents and avatars
- Ubiquitous computing
- Mobile computing
- Wearable computing
- Part IV: Foundations of designing interactive systems
- Memory and attention
- Affect
- Cognition and action
- Social interaction
- Perception and navigation
Author Biography
David Benyon is Professor of Human-Computer Systems and Director of the Centre for Interaction Design at Edinburgh Napier University, UK. He has been working in the area of human-computer interaction and interaction design for over 25 years. He has written widely on the subject with over 150 refereed publications covering HCI, interaction design and user experience. He is involved in many leading-edge research and development projects that prototype and evaluate future interactions of people with new and emerging technologies.
Additional information
| Weight | 1.510 kg |
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